a - transform skew transform skew skews and an element on 2D It distorts and element along X or Y axis values (x,y) → deg (degrees) 30deg, grad (gradians) 100grad, rad (radians) 0.5rad turn (turns)0.25 turn if only x is provided then skews on x transform: skewX(30deg); → Skews along the X axis by 30 degrees transform: skew(0.05turn, 0.05turn); → skews along both axis transform: skew(10grad); → Skews along the X axis by 10grad
b - transform skewX and skewY transform skewX and skewY is alternative to skew skewW skews along X axis skewY skews along Y axis transform: skewX(30deg); → Skew along the X-axis by 30 degrees transform: skewY(20deg); → Skew along the Y-axis by 20 degrees transform: skewX(30deg) skewY(20deg); → Combine both skews